﻿using System;
using UnityEngine;

namespace SceneAssist
{
	// Token: 0x0200051C RID: 1308
	public class Assist
	{
		// Token: 0x0600213D RID: 8509 RVA: 0x000CBF48 File Offset: 0x000CA148
		public static Transform PlayDecisionSE()
		{
			return null;
		}

		// Token: 0x0600213E RID: 8510 RVA: 0x000CBF4C File Offset: 0x000CA14C
		public static Transform PlayCancelSE()
		{
			return null;
		}

		// Token: 0x170003E7 RID: 999
		// (get) Token: 0x0600213F RID: 8511 RVA: 0x000CBF50 File Offset: 0x000CA150
		public static string AssetBundleSystemSE
		{
			get
			{
				return "sound/data/systemse.unity3d";
			}
		}
	}
}
